Coding II/Game Design 3 Projects
A downloadable game for Windows
Projects created during my Coding II and Game Design 3 classes.
Please check out the Devlog assignments for further information on each project.
Features:
- save and load an instance upon interacting with certain objects in the level
- spawn random weapon types from a floor tile that have random damage and elements based on a data table
- interact with a shape that plays dialogue from a data table, which includes the respective character portrait and recorded voice line (from Gilmore Girls)
- dodge patrolling AI enemies and distract them in order to reach a goal
- test out bullet drop for a ranged ability
- play with a simple toy that was designed to provide fun to the player
- solve a co-op puzzle with a friend -- keyboard and controller required
**Due to file size, the Game Design 3 portion can be downloaded here to play: https://drive.google.com/file/d/10Z5kYr2ETEpC5Vt87V_sns_qMbYYNJRH/view?usp=shari...
| Status | Prototype |
| Platforms | Windows |
| Author | araetzel |
| Made with | Unreal Engine |
| Tags | Game Design, minigames, Unreal Engine |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Mouse |
Download
Development log
- Updated VideosDec 06, 2024
- Bullet DropNov 08, 2024
- AI Behavior TreesNov 01, 2024
- Audio and Particle EffectsSep 13, 2024
- 2-Player Puzzle GameSep 08, 2024
- Load, Save, Reset.Sep 07, 2024
- Duck Launcher Toy AnalysisAug 27, 2024





