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Coding II/Game Design 3 Projects
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Devlog
Updated Videos
December 06, 2024
by
araetzel
Updated all the videos on the itch.io page in preparation for submitting my final assignment...
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Bullet Drop
November 08, 2024
by
araetzel
Created a Bulletdrop function where there is a predicted projectile path and a sound and visual effect are triggered on bullet impact...
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AI Behavior Trees
November 01, 2024
by
araetzel
Built a level where player must reach the goal without being spotted by the patrolling AI and guards. AI follow a set patrol around the level Guards remain stagnant unless they hear something Player i...
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Audio and Particle Effects
September 13, 2024
by
araetzel
Added further decoration to the game with more assets from this asset pack Added particle effects for when the stone wall and door open, which were from this asset pack Added widgets for when the game...
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2-Player Puzzle Game
September 08, 2024
by
araetzel
Goal: Two players must solve a puzzle together to collect the items needed to open a door. Obstacles: Only one player (controller) is able to interact with the item to be able to open the secret room,...
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Load, Save, Reset.
September 07, 2024
by
araetzel
Game saves when you move over the checkpoint and loads to that point when you "die" by running over the lava. Game will load a new version of the game after finishing the level and deleting all existi...
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Duck Launcher Toy Analysis
August 27, 2024
by
araetzel
This toy is fun to play with because it launchers randomized rubber ducks. The fact that it launches rubber ducks instead of bullets sets the toy up as being something new, and the expectation of a gu...
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